I'm honored to be able to work on such a large IP as my first AAA project back in 2016. I was able to model and assign proper textures to the gold kerkouros ship found in Alexandria. I was tasked to beautify a kerkouros ship that includes construction, breakages, texture trims, groups management, set dressing, on-ship props, believability, wetness, and LODs. I was also able to work on the Hotephres Ship on the E3 demo with the same tasks but with quest dependencies.
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Extra thankful for Ubisoft Philippines, Chip Go, JP Tan, Sean Hammond, Suzy Belizario, and Ruth Gonzalez for the opportunity to contribute to this title!