Assassin's Creed 3 Remastered - Modern Tower Map - Environment Modelling

I had the privilege to oversee the props team in Ubisoft Philippines to improve all the environment props across multiple maps in AC3 Remastered. This includes pre-production planning, timeline management, quality gatekeeping, improving older models with construction, re-modelling props, believability, proper texture and UV assignments, breakages, and some additional set dressing.

Here in Modern Tower, my responsibilities included overseeing the remastering of all the props seen in the players path and added a few set dressing as well. Remastering props include adding geometry, decals, and improving the assets construction and believability.

Thankful for the AC3 Remastered PHL team for all the hard work contributed on this project!